Teoria dei giochi - Game theory
Algorithmic game theory
Exam rules
The students who regularly attended the lectures in class during the academic year 2022/23 can choose to take the exam in one of the following ways::
- oral interview
- seminar plus written report
while all the others must necessarily take the interview.
The interview is about the topics of the lectures and it is made of a sequence of wide-spectrum questions that aim at checking their comprehension. The seminar (approximately 45 minutes) and the report are about a specific topic that deepens and/or broadens the contents of the lectures or deals with a side topic. The topic is chosen upon a common agreement with the instructor among those in the list below or upon a specific request by the student. Once the topic is agreed the exam has to be taken within 2 months.
In order to take the exam please contact the instructor by email to choose the date of the interview or the topic of the seminar. Later on, please sign on esami.unipi.it for the exam session reporting the agreed date.
Except for peculiar situations, the seminars will be scheduled in-presence with streaming (@google meet) for the audience while the interviews will take place in-presence only.
Topics for seminars
- Games, peace and war
- Bimatrix games and complementarity problems
- Potential games
- Robustness and stability in noncooperative games
- Best response dynamics
- Multilivel games
- Sequential games
- Combinatorial game theory
- Repeated games
- Bayesian games
- Signaling games
- Correlated equilibria
- Backward induction
- Forward induction
- Aggregative games
- Further concepts of equilibria in noncooperative games
- Generalized noncooperative games
- Further solution concepts in cooperative games
- Partition function form (cooperative) games
- Coalition formation in cooperative games
- Cooperative games with non trasferable utility
- Games on graphs
- Games in telecommunications and traffic networks
- Bargaining problems
- Auctions, matchings and allocations
- Differential games
- Learning in games
- Computational social choice
- Paradoxes in game and decision theory
- Mechanism design
- Behavioural game theory
- Games and artifical intelligence